As part of my Level 5 in Game Design course, I learnt how to use the 3D modelling software: Maya. In the first half of the year, I learnt how to:
Create, Move, Scale and Rotate Poly Models
Move vertexes and Faces
Extrusions
Boolean Cut
Adding subdivision, edge loops, and bevels
Materials
Skydome
Grouping
Combining meshes
Rendering
Animations
Camera
Draw curves, and Revolve
Import an Image (useful for referencing)
Switching views
I used these skills to make an airport, and airplane and a kitchen
In the second half of the year I learnt how to:
AIStandardSufaces
Lighting
Applying Textures
Fog
These Skills were used in creating the Graveyard project
Kitchen Models
Graveyard Models
This is scene was a mock up scene I made to practice lighting and texturing. I based this scene off one of the parts of the game in the game Inscryption.